Really, though, it seems they were designed with one intention in mind: letting the player wreak havoc on the environments they're in. Usually, wreaking havoc calls for explosions to satisfy the player's appetite for destruction, but this does it in a few different ways with the psychic powers.
Perhaps the most notable one is the telekinesis power that lets you pick up objects, including enemies, and throw them around. It works so well partly because the controls are spot on: they're not so easy that it makes the game trivial, but they're intuitive enough that your psychic powers soon became your main source of attack. It also works so well because throwing around enemies like a rag doll is pure entertainment.
All of the other psychic powers are integrated into the puzzles really well too, ensuring that you'll be using each one throughout the missions, and all the while it adds a bit of variety into the game. Unfortunately, Psi-Ops is a fairly short game, but there are enough unlockables to make it worth playing through a couple times. And really, screwing around with the telekinesis powers never gets old.
Psi-Ops: The Mindgate Conspiracy won't be known for its visuals or audio, but they certainly get the job done since there's an undeniable polish to them both. There are some nice effects mixed in that make the sometimes plain environments a bit more pleasing to look at. Likewise, the voice acting is all well done, but it's too bad that's it's all for a fairly weak story. Midway has really made a complete turn-around with their last few titles, and it cements their transformation as one of the premier publishers in the biz.
Psi-Ops: The Mindgate Conspiracy came out of left field, a relatively unknown game with a sketchy premise, but turned out to be a fantastic title that's well worth the time. This game is my latest addiction. It is basically a straight forward military tactics third-person shooter with one twist, and it's a doozie- your character has major psychic abilities.
I think that's why I love this game so much; there is nothing as fun as telekinetically grabbing a bad guy from across the room, lifting him into the air ala Darth Vader and slamming him repeatedly into a wall until he goes limp. I guess I must have a God complex, because I love the omnipotence of this game. In the game you play Nick Scryer, an operative for a secret government agency who has immense psychic abilities.
You're thrust into the thick of things after having a deliberate mind wipe. After being imprisoned, it's up to you to take out the bad guys from the inside.
But there's one problem - you don't remember how to use your abilities or that you even had them. As the game progresses you abilities return one by one, making you increasingly stronger. It's a great concept and works well to slowly introduce your assorted psychic arsenal. Although the game has impressive graphics, a real physics engine that has bodies flopping all over the place and a good plot, it's really the abilities that make this game a keeper.
All said you end up with five abilities, here's a run down:. The game lets you utilize the powers to wipe out enemies with ease, but more importantly it uses the powers as necessary to solve the plethora of puzzles in the game.
Psi-Ops: The Mindgate Conspiracy ends far too quickly however, taking up a mere 15 or so hours to complete, and unfortunately there's no multiplayer action. Despite its relatively short shelf life, Psi-Ops: The Mindgate Conspiracy is a definite keeper you need to play and once you start you won't be able to put down the controller until you've beaten it.
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So how are the abilities, are they fun to use and efficient enough? Psi-Ops too features amazing physics and responsive controls, allowing us to go on a rampage with style.
The environmental props help you fighting off your enemies quick and intuitively. Another hint at Second Sight: some puzzles await you here as well and they too don't stagnate the progress for too long. Now, what SS does not have is some entertaining boss fights and there is enough for Psi-Ops to stand out.
I know, for the time being, PC variants of console games weren't the greatest and the same applies to this case: background music constantly stuttering, minimal crashes and texture glitches. These are no huge flaws and will not leave a sour taste in your mouth but there is also the very short length, the lack of variety in bad guys and the story being rushed and ending on a cliffhanger. But hey, at least you have unlockable extra missions, player skins and modes so you have the encouragement to get back and invest more hours.
Personally, I've had a good time with this game, but Second Sight is the clear winner here, without a question. It was a tiny little bit more polished, came with a mysterious and varied soundtrack and just kept the pacing under better control. Psi-Ops, in spite of its flaws, is still an amazing experience and highly recommended. Sadly, the developers went bankrupt and no sequel is in sight.
Created by. File Size. DarkWestern 9 Oct, am. Thanks, dawg, this was always one of my favorite games on PS2.
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