Overnight Stay 18G. Hell unlock another class when he levels up for the first time. Iridescent Wind 4 7 2. Water Earring 3. Prismatic Crystal 4. Generalist Heart 11 5. Ultra Medicine Hole to 7. Hexagonal Crystal A Overworld Island 8. Fish-Shaped Key 9.
Lv 3 - Flara Cure-All Water Necklace 9 B1. A few contain a rotten stench that will give your party leader the Outside of combat, Magic Jellyfish can emit Stink ailment. This condition alerts powerful electrical fields that stun your party foes to your presence sooner, mak- and leave them vulnerable to attacks from ing it much harder to sneak up on other enemies. You can only attack them them. But it isnt all badit comes safely during the pause between jolts.
There are other barnacles with a sweet smell that can erase the stench, but you can erase it yourself at any point by using a Deodor- ant item. Kluke and Jiro will surely thank you for it.
Transformation Chests dont The Broadsword Fish are by far the toughest of the new hold items, but instead can upgrade a single item that you al kthrough w enemies in the Undersea Cavern. Their thick armor insert. This one will accept a Medicine, Light Crystal, and negates virtually all of the damage of physical attacks, Shadow Crystal, or return a Mega Medicine, Grand Light leaving spells as your only reliable method of damag- Crystal, or Grand Shadow Crystal, respectively. Mega ing them.
But if you can lure a Hermit Crab Poo into a Medicine is nothing special, but the two Grand Crystals Monster Fight with a Broadsword Fish, it will smash the can be a major asset in boss battles.
That key can be Milestone 1 Milestone 2 found in Chest 8, although Chest 8 wont appear until youve Milestone 3 defeated every enemy in the vicinity. But before you wade into Milestone 5 Weak: - the bosss lake, explore the side passage to the right to find a Quest 2 Resists: Water, Light powerful level-3 Black Magic spell. After you soften up the Hydrattler with such tactics, single out the individual heads it doesnt matter which one and blast it with Flara spells and Flare Sword attacks.
It usually starts the battle by poi- LEVEL: 14 HP: MP: soning your team, but there isnt much point trying to cure the poison, since the Hydrattler Attack: will merely repoison everyone again. Instead, Defense: 30 mitigate the damage with healing spells like Mag. Attack: 0 Regeneration. The condition to watch for is Mag.
Defense: panic, which will cause an afflicted character Speed: 0 to turn against his party. One way to cure this is by targeting the panicked character with a Weak: Fire physical attack and slapping some sense into Resists: Water, Light them. Ultra Medicine Milestone 5 4. That should be no problemits just an instantaneous warp away. Milestone 4 Deliver them, warp back, Milestone 5 Medicine 30G and repeat. Grand Sapphire 2. Thorn Branch 3.
Iridescent Cyclone 4. Death Earring 25 5. Grand Emerald 24 6. Light Crystal 23 7. Spirit of the Elder Tree 22 8. Earth Bracelet 19 20 9. Steadiness Salve 18 21 Earth Ring 17 Repeater Weed 9 16 Kelolon Powder Elder Tree 15 26 Phoenix Wing 14 Water Wing 13 Princesss Kiss 28 Thorn Vines 10 8 Mega Invis. Elixir 7 12 Mega Medicine 4 Magic Elixir 6 Grand Ruby Earth Necklace 3 Mega Magical Med.
Wind Earring 5 to No-Ghost Device Overworld 2 The Way of the Thief Transformation Box. If your party leader cant take advantage of this bounty of MP, consider switching him or her out by pressing the START button on the main screen. That doesnt mean there arent any items to findinstead, theyre hanging in the red acorns that hang from certain tree branches. When these acorns fall, they may drop items, but they drop Acornivore enemies almost as often.
Acornivores can attack from afar with their tongues, so dont let them catch you by surprise! But all skeletons live in fear of Scavenger Wolf Ghosts, who will gnaw on their Weak: Light bones if you can catch them in a Monster Fight.
Luring the Resists: Dark cowardly wolves to the skeletons can be tricky, however. Steal Rare : Mega Mag. Your path will end at Milestone 4 a river of poison, but the chest you seek is only a few steps Milestone 5 from the sunken bridge.
Collect the Spirit of the Elder Tree Quest 1 Milestone 1 from Chest 7, then return to the second fork near Chest 3 Milestone 2 and this time head west. Youll run into a number of Ancient Milestone 3 Moths, and you should exterminate them all in one big fight, Milestone 4 if possible. When the last moth is slain, Chest 4 will appear. Milestone 5 A bridge to the north will take you to Quest 2 the island of the Elder Tree. The grateful Milestone 1 Milestone 2 tree will lower the water level throughout Milestone 3 the map, point you in the direction of the Milestone 4 Gabo Leaf, and teach you how to dispel the Milestone 5 clouds of poisonous gas.
From here you can Quest 3 collect treasure via the now-passable bridges Milestone 1 Milestone 2 to the southwest and northeast, and reach Milestone 3 the gas machine by heading due north. Milestone 4 Milestone 5 Quest 4 Wipe the grins off their faces Milestone 1 Milestone 2 Grinning Ghosts are powerful foes that are very resistant to physical Milestone 3 attacks but capable of countering magical ones with a Sonic Boom Milestone 4 Milestone 5 that will heavily damage your whole party.
For example, the Shooter Ghosts that guard Chests 11 and 12 snipe at you before the battle even begins hitting your party leader for 10 HP per shot while hiding behind the chests where you cant hit them back. The chests are facing them and you cant open them from behind, so dont even try to get at them from the clearing with the Ancient Moths and Chest 4. Youll need to approach from the Elder Trees island.
Thief Ghosts arent any less treacherous. They swipe an item on their first turn chosen at random for your consum- able item inventory and then attempt to flee on their second. Pay attention to who grabbed what, so you can kill them and get the good stuff back before turn two comes around. The only trick the Slime Roamers pull is lining up in neat rows in an attempt to entice you into wasting a Water spell. But theyre almost impervious to Wa- terCook em with Flare instead.
Do whatever it takes to get inside of them, because one of the chests contains the Level-4 Shina spell. Your characters may not be high enough level to cast it yet, but youll be glad you have it when your first White Magic user hits Rank Youll find the gas machine at the end of a winding path to the east. Its lightly guarded, and it takes only a single button press to clear all the gas out of the forest.
When the purple smoke clears, return to Chest 7 where you found the Spirit of the Elder Tree and head east to grab an Earth Bracelet out of a chest that used to be trapped in a toxic cloud. Then cross the bridge to the forests final area, where youll find a few chests, plenty of enemies, a warp device, and the entrance to the Gabo Flower grove.
King Ghost knows a few attacks that, like Mow Down, can damage an entire row of characters. Putting your spellcaster in the back row will protect them from this attack without weaking their spells any. However, if you use a lot of Barrier and Power spells that can affect an entire row, splitting your characters may not be such a good idea.
Hitting his isc 1 - q u es t body does much more damage than hitting his crown, so that should be the primary target of your Flara and Shine spells and Magic Sword attacks. Attack: 80 Mag. Then Milestone 3 crash for the night in Marumaros Milestone 4 basementyoull have to wait a day Milestone 5 to see if the cure worked or not. Quest 4 Milestone 1 Milestone 2 search for jiro and kluke Milestone 3 Milestone 4 The next night will be a restless one Milestone 5 for most of your party.
Mural Town. But while your heroes were curing the afflicted, the Devee were discovering the source of the plague, and all signs point to Nene. Clearly that. Milestones fiend will stop at nothing to fulfill his strange and mysterious plans, and Shu and Jiros families may remain in danger.
Return to Talta Village before its too late! Barrier Magic users will find Wall to be their best spell yet. Examine one to make a prayer, and kthrough al w youll begin the Devee Pilgrimage side quest. To complete it, pray once at each Devee altar, then pray at the giant Town House altar to receive a Fire Ring re- ward. Youll find two altars in the Devee Elders House, and one in each of the d isc 3 other newly unlocked houses in the towns central and highest levels.
With so many Monster Milestone 1 Fights, looting the region and reaching the entrance to Milestone 2 Milestone 3 the Gul Mountains should be a snap. Poison Powder 2. Grand Emerald 21 3. Mega Invisibility Elixir 20 4. Flawless Ruby 5. Grand Sapphire Ledge 6. Lv 2 - Dizzy 19 7.
Wind Bracelet B1 18 8. Earth Earring 9. Medals x 5 17 6 Ledge Medals x 7 Flawless Sapphire 14 Lv 2 - Resist 10 Power-Swap Dart 22 23 Ancient Fossil 7 Light Crystal 5 11 Flawless Amethyst 4 Blocked Phoenix Wing 3 Medals x 9 2 Ordeal Necklace Toripo 13 Medals x 40 1 12 Chain B1.
Lv 5 - Windus. He finances his adventuring by selling Hearts and Elixirs for Medals, and you can score one of each for 2 Medals a piece. But after you buy any item, its price will increase by two, so you may not be able to buy more than one or two copies of each item at this point. Buy Hearts if you like, but dont use them until later the game.
Hearts boost Shadow Classes by one full rank, and later in the game youll need many more SP to rank up than you do now. Instead, spend You only get one chance to buy from Toripos shop most of your medals on Elixirs and use them before he runs off.
But dont worryhell find you immediately to give your characters perma- when hes ready to deal again. Minimize your exposure as much as possible, but dont let it dissuade you from examining the crystals that are surrounded by ice waterthey tend d 3 to hold the best stuff. Stone Poo Prologue Snakes have hard shells that give them an impressive physical defense stat, but Milestone 1 you can soften them up with a Water spell. If it sees you, it will cause a whiteout that leaves you nearly blind.
When that happens, you can either retreat the way you came so you dont accidentally stumble into any enemies or ice water, or charge at its last known location in an attempt to take it down and end the effect. If youre short on potions, you can always Weak: Light steal more from almost any ghost enemy.
When Ghost Crab Mimics drop their claws, like the one on the right here, look outthe pose gives them the power to drop one of your char- acters in a single hit! Take those crabs out first, but dont use physical attacks, or they may dish out a fatal counterattack. Talta Village sits at the center, and on the periphery youll find the entrance to Mural Valley and the Ancient Ruins where you were dragged by the Land Shark at the beginning of this game.
The enemies in the valley include Mountain Crabs, which can be sent belly-up with a Ground spell, and Snakefaces, who like to leap out of the ground to surprise you.
Keep an eye out for Snakweens, a rarer and more powerful version of the Snakeface. Medals x 8 6. Broken Eternal Engine Prologue 1 Milestone 1 8. Medals x 1 8 Milestone 2 9. Completists will want to search all the rubble on the ground level, where you fought the Land Shark, although youll have to tussle with Skeleton Captains and Rolling Rippers to get at it. Players who dont care about collecting a handful of Noth- ings and other minor junk should head straight up the stairs, where the enemies cant follow.
Careful searchers will find diaries written by each of her parents, as well as the Ancient Phonograph, which allows you to listen Klukes haunt- ing song anytime you like youll find it in the Valuables section of your item menu. Jiros mansion is in the hollow to the west, and it too deserves a thorough search, since Jiro has stashed the level-3 Heala spell in his dresser.
The shack across from Klukes is Shus old home, but you wont find much to write home about inside. Give it a thorough sweep, then move next door to Fushiras workshop. Here youll find Fushiras letter, a key item that will tell you what became of the villagers and point the way to your next destinationMural Valley.
After searching the heroes homes, head up the stairs to the evacuation platform. Youll find a chest with the level-3 Winda spell at the base, and two chests full of metals at the top. Then descend to the rickety rope bridge, activate the Warp Device, and save your game. Heal up your party before you cross the bridge to speak to the peddler hanging out near the inn Something isnt right about that guy. You usually need inn. Free him, and hell thank you with to wipe out all three waves before Mad Eye will expose itself to damage, but an Ordeal Earring.
Thats nice, but the that isnt always the case. Watch how real prize is the services he offersa Mad Eye holds its staffif its across long-awaited inn stay, all the supplies you d 3 isc its chest, Mad Eye will be virtually need, and a spell se- 1 - q u es t immune to damage, but if its not, you can score some hits.
Power spells. Grand Ruby 2. Medals x 5 3. Iridescent Wind 4. Medals x 7 5. Ultra Magical Medicine 6. Thorn Branch to Overworld 7. Lv 4 Cure Paralysis 1 Talta Valley 22 23 24 8. Ancient Feather 9. Medals x 2 17 Gorgo Elixir 2 6 25 Flawless Sapphire 18 Flawless Ruby 12 Medals x 4 16 19 20 21 Flawless Amethyst 7 to Grand Light Crystal 11 14 15 9 Iridescent Cyclone 10 3 Ancient Fossil 4 Water Bracelet 5 Flawless Emerald 13 Medals x 9 Fire Earring Medals x 8 Wind Necklace.
Treasure hunters will need to slay every Mural in the valley, and theyll need all the help they can get. To make things easier, rope in a Hawk Eye with your Encounter Circle, and theyll happily slay any Mural for you. Setting up these Mon- ster Fighters can be tough, how- everboth the Murals and Hawk. Eyes are aggressive foes who strike in quick and unpredictable patterns as soon TM. To reach all the Milestone 5 treasure chests with the least amount of backtracking, take the northern path until you open Treasure Chest 5, then return to Quest 3 the first bridge and collect the chests on the southern path.
Stay on that until you reach chest 15, then cross back to the north- Milestone 1 ern track to collect chests 15 and Milestone 2 Milestone 3 Cross over again at chest 17, and head south to hit chests 18 through But tread carefully; that set of chests is guarded Milestone 4 by a Misfortune Mural and several Shrike Cockatrices.
Once youve collected the loot to the south, follow the northern path and Milestone 5 cross one last bridge to collect the remaining chests and reach Mural Town. Mural Room B2 B1. Ancient Feather 3. Gorgo Elixir Mystery B1. Black Belt Part. Gravitic Ring B3. Eternity Earring to Mural Valley East 3 1. MILESTONE 4 hear tales of the past in mural town The living murals of Mural Town are a lot nicer than their cousins in their valley, and their comments will provide an intriguing glimpse into the world of the ancients.
Continue north from the first chamber of the town and youll find the chamber of stories, where the machine in the center will take you on a guided tour of the history of your world. When the tour concludes, the door to the central chamber will open, allowing you to heal up, buy Mithril equipment, and pick up any spells that youve missed previously. You can also get more backstory details from the living murals, who are thousands of years old. Tallying the Mural Cats TM.
That number is eight, but know- INN ing it in advance wont save you the legworkyou have to speak to each cat and instruct your party leader to add it to the tally, taking care not Electro Wave Healing 24G to count any cats twice.
Iridescent Cyclone 5 7 9 2. Medals x 8 8 3. Medals x 2 3 4. Jibral Earring Broken Bridge A 6. Shabby Book Top 7. Medals x 7 8. Repeater Weed. Light Crystal Flawless Emerald 15 16 Flawless Ruby Broken Bridge A Water Bracelet Bottom 18 Transformation Box 21 Mega Invisibility Elixir 19 Broken Grand Light Crystal Bridge B Grand Emerald 22 Prismatic Circle 20 23 Phoenix Wing Transformation Box Ultra Magical Elixir Sleep Powder Broken Eternal Engine.
Bring down the flame raptor TM. Thats terrible adviceWind attacks do a bit of extra damage at the expense of boosting the Raptors attack strength to the point where it can nearly wipe out your entire party with a single spell. You can now use it as a ladder to reach the lower Quest 2 segment of the valley, after you finish collecting the remaining chests on the Milestone 1 Milestone 2 upper floor.
Milestone 4 A second collapsing Milestone 5 bridge in the southeast Quest 3 section of the lower Milestone 1 Milestone 2 floor will take you Milestone 3 down to the surface, Milestone 4 and the entrance to the Milestone 5 Road to Jibral. Follow the chests in numerical order, defeating every Mural on the way to ensure you dont miss any good loot, like a new pair of Trans- formation Boxes.
The box at Chest 14 will take Jibral Earrings from Chest 3 and transform then into a Jibral Ring if you like, and the box at Chest 20 can transform three Rubies, Sapphires, or Amethysts into a Flawless gem of the same type. No matterbird plus mural still equals a Monster Fight, regardless of the color of the participants. You can only walk for a few steps before youll stumble into an ambush, so make those steps count.
Heal at the springs and save your game, then step forward to greet a pair of bloodthirsty Steel- Eating Tigers. Every attack from these ruthless beasts is likely to result in the death of a character. But if you cant get a full charge before the tigers turn, dont get greedyjust protect your healer. Attack: Milestone 1 attacks, Wall is great against him too.
But his Milestone 2 true weakness is Ground spells, which knock Mag. Defense: Milestone 3 him off balance and lower his Defense. Shu, Kluke, and Jiro have finally caught up with the refugees from their village, and are prepared to use their powers to ensure they can travel safely to the capital city of. Milestones Jibral. But the people of Jibral have their own problemsstrange cubes are appear- ing off the coast, and another violet storm is brewing. When youre 2 ready to move on, visit Jiros parents tent, then return to the campfire.
Magic Elixir 2. As soon as a foe appears, a window will pop up to show its location, and youll then be given a few Quest 2 seconds to kill it before it starts tearing into a wagon. The road is blocked by the tottering rocks you saw in the Lot Milestone 1 Milestone 2 Wilderness, and when you run to the front of the procession to push them over youll often trigger ambushes. If things go horrible Milestone 3 wrong, run to a damaged wagon after clearing the area and press the A Milestone 4 button to use a Repair Kit.
Milestone 5 As a general rule you should use your Encounter Circle to engage Quest 3 your foes, so you can strike at them from as far away as possible. Those Milestone 1 Milestone 2 with the Field Barrier skill should fire it up after defeating the first group Milestone 3 of Fat Pack Rats, so they can clear later rats by running through them. Milestone 4 Completing the Wagon Escort mission wont be difficult, but earn- Milestone 5 ing the point achievement for doing it perfectly certainly will be.
Quest 4 The key is memorizationif you know exactly where your foes are going Milestone 1 to appear, you can have the first land directly on your Field Barrier and Milestone 2 Milestone 3 reach the other ambushers in record time. For step-by-step instructions Milestone 4 on how to earn a perfect score, see the Achievements section in the back Milestone 5 of this book. Cure-All Fresh Garlic 80G 2. Medals x 5 1 Stout Garlic G 3. Medals x 3 B1. Poo Bracelet to Overworld.
The highlight is the pair of Body Builder Elixirs stashed in the Bodyguards Office, but youll find a va- riety of supplies and Nothings by searching behind shop counters, in barrels and kiosks along the main street, and in the furniture of open homes.
The Inn has lots of great places to search, and is also home to a trio of treasure chests that hold the games first three accessories. Accessories offer huge stat boosts that allow you to target specific stats, and are another great reason to endure the pain of the Generalist class. Hit the shops to update your spell list TM. The spell shop offers kthrough five great new spells including the long-awaited Revive al w and an opportunity to pick up any level-2 or level-three spells you missed along the way.
Dont forget to equip your Assassin-Class Negotiate skill before you hand over a bag full of gold! Grand Ruby 4. Lv 5 - Waterus B4. Lv 6 - Grandus. Medals x 25 Garden 2. Medals x 3 3. Medals x 4 4. Giant Amethyst 5. Ancient Fossil 6. Grand Sapphire B1. Ministers Ministers Office Office 2 3. Zolas 4 5 D D Room. Kings Room. First, visit Minister Jonveeno in his office in the west wing of the second floor.
Hell shoot you down, but youll find a much warmer reception in the office of the Senior Minister, which is in the east wing. You wont be allowed in unless you speak to Jonveeno first. The Senior Minister will escort you directly to the Throne Room. After a brief audience, meet Zola and the king at the stairway to the roof, where theyll show you the tsunami vortexes that threaten all of Jibral.
Once you agree to help, hell send you down to the basement, where Zola will be waiting with more information about their plan. After a very brief talk, head to- wards the door, and shell invite you back to her quarters allow- ing you to loot the last locked room of the castle. More can be found in the many kthrough al w ornately furnished rooms above, and in the massive piles of junk in the base- ment below. But the best loot of all can be found in the garden, where several d is c 4 HP Up Elixirs are hidden 1 - q u est among the flowers.
Youll find Jon in the Senior Ministers Prologue prematurely when Milestone 1 the violet clouds roll in. Fushira will give you 10 Phoenix Talons, and office in the second floor of the castle, and if Milestone 2 send you out to investigate. When you approach the castle, the king will you speak to the Minister hell hand over the Milestone 3 level-4 Resista Barrier Magic spell.
Milestone 4 give the orders to begin the counterattack, and by the time you reach Milestone 5 his position on the Quest 1 roof, hell be ready Milestone 1 to have you join the Milestone 2 raiding party. Milestone 3 T. The only real catch is that while the Milestone 4 mini-game starts with the familiar A button, later pulls will require you Milestone 5 to mash on the Y or X buttons instead.
Memorize their positions on the controller Quest 4 before you start so you dont have to waste time looking. Once youve successfully Milestone 1 Milestone 2 reeled in the fortress, find Zola and speak to her to join the boarding party. Lv 4 Trapflora 3. Elevator Key 4. She joins with 18 ranks in Assassin and 6 in Sword Master, Black Magic, and White Magic, so you can take her in a variety of directions. If thats not enough, just wait till she levels up; then shell be able to unlock as many classes as necessary to catch up with the rest of the party.
Before you open it, head down the dark, dead-end tunnel to the northeast, and search at the end of it. Hidden deep in the shadows youll find, Weak: Water appropriate enough, the level-4 Shadowa spell. Flawless Emerald 4. Jibral Bracelet d is c 4 16 5. Grand Amethyst 1 - q u est 6. Cure-All Healing Central Shaft 7.
Supermetal Necklace Ride the elevator to the second floor, where youll find a vast maze of corridors. Milestone 5 Your objective here is to reach the four internal passages that lead to the Eternal Engines that power the fortress, and deactivate Quest 2 each one. The first passage is just east of the elevator, but treasure hunters will want to head west first, where theyll find a Phoe- Milestone 1 nix Wing at the end of a dead-end path and 1, Gold in a southwest room.
Milestone 2 Milestone 3 Deactivating each Eternal Engine will remove a laser bar- Milestone 4 rier elsewhere, allowing you to proceed through the floor in a coun- Milestone 5 terclockwise direction. But Nene isnt going to sit idly by while Quest 3 you take his fortress apart piece by piece. His henchman Szabo Milestone 1 will send bosses to stop you, and youll have to fight through two of Milestone 2 Milestone 3 them before you reach a place where you can heal and save. Dont Milestone 4 waste too many resources on battle with this maps lesser foes!
Szabos first Guardian: Silent Ku Silent Kus pistols hurt, but a healthy hero should be able to shrug off a bullet or two under normal circumstances. Ku gets a whole lot tougher when he enters Gunman Mode, where he can counter any attack even spells with a Quick Draw shot that will likely prove fatal.
Ku can only maintain Gunman Mode for one round, so either spend your turns using healing and boost spells, or charge your attacks so theyll go off after his next turn. Attack: 10 If a key Mag. Szabos second Guardian: turbulent mai TM. You can use the Forma- Mag. Attack: 10 tion command to get back in position, but hell Mag.
Defense: probably just use Turbulence again. Blast him Speed: 2 d 4 is c with spells and spell items instead. Milestone 2 Watch out for Milestone 3 crossed swords! But when Sai Youll find a save spot and an Milestone 5 gets cocky and starts tossing bombs up and down, you Ancient-Hospital-style healing device Quest 2 have a chance to target the bomb with a Fire-type spell on your way to the fourth Eternal Milestone 1 and detonate it prematurely for a nice chunk of dam- Engine.
Youll be coming back this Milestone 2 way after you deactivate the engine, Milestone 3 age. Outside of that opportunity, stick with Shadowa Milestone 4 so you can afford to battle the Double spells instead of Fire-type stuff; its by far the most Axe enemies and Heat-Wave Sai Milestone 5 powerful spell in your arsenal.
Attack: 10 Milestone 5 Mag. But before you hop into that Warp Device, grab a Grand Light Crystal in the room to the south, and then follow that path to its eastern terminus, where youll find an Irides- cent Cyclone. Youll also find the door to the northeast room, where a Supermetal Necklace can be found in a Treasure Box and 1, Gold awaits in a searchable missile.
The Warp Device will take you to Engine Room 5, where you can save your game, search tubes for nothings, and battle Szabos final guardian. Szabos fourth Guardian: raging kesu Kesus Special Knives have been coated in something nasty, and can cause all sorts of con- ditions like Poison and Paralysis. Fortunately, Barrier Magic users can take the sting out of Kesus blades by using Resist and Resista spells and charging them to cover the whole party.
Dragon Worm will appear and you must Defeat him to continue. Blue Dragon. A final archway and dragon challenge is Mistwalker's first game , Blue Dragon , was released in and had a limited-edition bundle which sold out quickly with over 10, pre-orders. Another defensive mistake let their rivals into the game in the 71st minute when the Blue Dragon , back on the edge of his own penalty area, tried to guide the ball into the hands of West but only succeeded in cushioning a perfect pass Skip to content.
We provide quick-lists of enemies and their stats, recommended party members, and detailed battle plans for each area! Fast Points Earn five thousand gamer points in 24 hours of gameplay, points in 5 minutes, and 25 easy achievements. Play the game as a pro and beat your opponents to advance further in the game. Complete all levels with ease and find useful insight secrets from professional gamers. Become the expert with this easy to understand eBook gaming guide.
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